Max: The Curse of Brotherhood

Détail

Temps de jeu Non joué
Dernière activité Jamais
Ajouté 17/05/2024 11:14:10
Modifié 08/11/2025 19:31:48
Statut d'achèvement Not Played
Bibliothèque Amazon Games
Source Amazon
Plateforme PC (Windows)
Date de sortie 20/12/2013
Score de la communauté 70
Score de critique 74
Score de l'utilisateur
Genre Adventure
Platform
Puzzle
Développeur Flashbulb Games
Press Play
Stage Clear Studios
Éditeur Flashbulb Games
Microsoft Studios
Stage Clear Studios
Wired Productions
Fonctionnalités Single Player
Liens Official Website
Wikipedia
Steam
Twitch
Xbox
Playstation
Nintendo
Tag

Libellé

In its core Max: The Curse of Brotherhood is a physics-based puzzle/platformer and set in a 2.5D environment with a free and cinematic camera. The game has 7 chapters and 20 levels in total All levels are connected so the game feels like one long journey. Besides platforming, the gameplay twist is the magic marker which introduces a creative and open approach to how puzzles can be solved. Throughout the game the magic marker will gain different powers.

The five powers are
1. Earth pillars. You can create pillars from the earth to reach higher grounds.
2. Tree branches - You can grow trees to use them as platforms, springboards, rafts and moveable objects. Branches also catch fire.
3. Vines which work like ropes. You can crawl and swing in vines, but vines can also be used to tie objects together.
4. Water streams can be shaped freely and will move objects as well as Max along their path.
5. You must destroy obstacles and defeat Mustacho’s minions.

Each of the five powers are introduced in settings similar to the power themselves. The magic marker is triggered by pressing and holding RT and controlled by the right analog stick of the Xbox One controller and while controlling the magic marker Max cannot move at all.